Thursday 27 May 2010

Chair

We had another practice and using tools in Maya such as Lamberts, Clusters, Curves, Polysurfaces, Vertex, Edges and Faces. All of these are useful tools and tips to remember when it comes to doing my own design. Using the face tool to select certain faces of an object and then being able to edit it in any way to make a completely different object, this works well by using the vertexes and edges of an object as well.


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